Technogym Australia
Technogym is the leading company in the Wellness and Fitness field all over the world. With 2,200 employees, 14 branches in Europe, U.S., South America, Asia and Australia, Technogym exports its…
read moreThe Queensland University of Technology (QUT) will develop and host an inclusive esports program for high school students in six regional locations across Queensland during 2025, culminating in a state championship in Brisbane.
The EsportsAble project will be delivered by QUT with the support of a $1.19 million grant from the Australian Government.
The project aims to encourage greater diversity in esports participation, and create safer and more welcoming esports communities for high school students who have mental health conditions that affect their ability to participate in social situations.
It will provide teens with an online training and coaching program to support their involvement in a series of esports events in Cairns, Mackay, Mount Isa, Rockhampton, Townsville and Toowoomba.
QUT is a recognised leader in esports in Queensland and Oceania, and already runs tournaments for high school students and university students.
Professor Byron Keating from the QUT Business School is leading the EsportsAble project team and notes “Our aim is to help adolescents with psychosocial disabilities participate, contribute and thrive in the rapidly growing field of esports.
“Engaging in esports, particularly for those living outside of cities, is often hindered by cyberbullying, reduced emotional resilience, and lack of opportunity.”
The project team draws on the expertise of Professor Keating (service design and delivery), Professor Marilyn Campbell (cyberbullying), Professor Amanda Beatson (youth with disabilities), Dr Tristan Coulter (sports psychology), Dr Shasha Wang (adolescent communications), and Aarron Bowden (sports operations).
Professor Keating said their first step would be to identify needs and get community feedback to help design an inclusive esports program.
“We will run focus groups and co-design workshops over the next six months in each of our remote/regional locations – Cairns, Mackay, Mount Isa, Rockhampton, Townsville and Toowoomba,” he added.
QUT Director of Sport, Emily Rosemond (pictured above), said EsportsAble would help improve diversity in esports participation and advised “The EsportsAble project will enhance the development and scale of our esports events and activities, enabling QUT to cater to a more diverse audience, including those with psychosocial needs.
“The QUT Esports Program delivers high school tournaments, the official Oceanic League of Legends Intervarsity Tournament for over 40 universities and institutions, and the Oceanic Development Tournament, which is a semi-professional event that creates pathways into competitive esports for both participants and tournament operators.
“In addition to competing in these events, they form opportunities for students to learn fundamental skills linked to event management, broadcasting, and production, whilst also building social communities.
“The EsportsAble funding will further solidify the importance of QUT’s leadership in Australia’s burgeoning esports community.”
The EsportsAble project will be implemented in collaboration with partners including YourTown, Queenslanders with Disability Network (QDN), and the Queensland Department of Tourism, Innovation, and Sport (QDTIS). These partnerships will provide essential resources and expertise needed to ensure the success of the project.
QUT has received a $1,192,045 grant from the Australian Government’s Information, Linkages and Capacity Building Program to deliver EsportsAble.
Image top: Esport support; Image centre : The EsportsAble research team (clockwise from top left): Professor Byron Keating, Dr Shasha Wang, Professor Amanda Beatson, Aarron Bowden, Professor Marilyn Campbell and Dr Tristan Coulter; image below: QUT Director of Sport, Emily Rosemond
27th July 2024 - Esports marketing consultancy gets Australian launch
12th July 2024 - Saudi Arabia named as host for inaugural Olympic Esports Games
29th April 2024 - Melbourne and Olympic Park transformed for Dreamhack esports event
16th March 2024 - Esports Festival to attract thousands of fans to Melbourne
23rd February 2024 - The Array opens as Darwin’s first co-located digital games and esport centre
14th February 2024 - International esports exhibition match in Darwin to blend culture and entertainment
8th January 2024 - LetsPlay.Live announces commitment to grassroots esports tournaments
23rd October 2023 - Saudi Crown Prince announces creation of Esports World Cup
15th October 2023 - IOC President announces plans to create Olympic Esports Games
12th September 2023 - QUT to deliver esports and virtual sports activities to remote Queensland
10th February 2023 - City of Logan welcomes return of innovative Esports Cup
19th October 2022 - Leading Esports Organisation Gen.G launches multi-year alliance with SPORTFIVE
29th June 2022 - Baw Baw welcomes return of Esports tournament in 2022
Support our industry news service
We hope that you value the news that we publish so while you're here can we ask for your support?
As an independent publisher, we need reader support for our industry news gathering so ask that - if you don't already do so - you back us by subscribing to the printed Australasian Leisure Management magazine and/or our online news.
The Complete Guide to Leisure Industry Products & Services.
Technogym is the leading company in the Wellness and Fitness field all over the world. With 2,200 employees, 14 branches in Europe, U.S., South America, Asia and Australia, Technogym exports its…
read moreCompliant chemical storage and decanting solutions. Includes spill kits, spill containment pallets, chemical decanting decks and safety shower and eyewash equipment. See our full range of solutions
read moreLinks Modular Solutions was a leading provider of high-quality, innovative software solutions for aquatic and recreation facilities. Links Modular Solutions is now part of Xplor Technologies.
read moreThe P.A. People is a specialist integrator and contractor in sound reinforcement, audio visual systems, performance lighting and production communications. Over its almost 50 year history the company…
read moreGladstone Health & Leisure (Gladstone MRM Pty Ltd Australia) is a leading supplier of leisure management and fitness software and is endorsed by leading health and fitness professionals and…
read moreTrack. Engage. Retain GreeneDesk is a suite of cloud based software solutions helping health clubs, leisure centres and swim schools to effectively track progression, improve customer engagement and…
read moreCentaman has been a market leader in Enterprise Software Solutions for the leisure and recreation industry and both profit and not-for-profit attractions since 1991. It offers a wide range of software…
read moreTPEC Pool Enclosures provide a large range of premium commercial and residential retractable swimming pool, spa and terrace enclosures throughout Australia, servicing residential, local government…
read moreGet your business noticed in our targeted directory. Viewed by 10,000 industry professionals per week!